Experience detail

Interactive Video Lab.

In-player hotspots, flip cards, drag-and-drop, and gated checkpoints — all wired to telemetry and SCORM/xAPI exports.

Interactive Gamified Telemetry ready
Preview

Interactive video

Hotspots + gated resume

  • Pause points with flip cards and memory checks.
  • Drag-and-drop interaction before resuming.
  • Telemetry-ready: completion, retries, dwell time.

Tap “Launch experience” to open the interactive video.

Why it matters

Engagement inside the video

No more passive viewing — learners interact in-line, and you capture real engagement signals.

How it’s built

Hotspots + gating

Multiple interaction types (flip cards, drag-and-drop, checkpoints) wired to pause/resume logic.

Signals

Completion + retries

Dwell time, retries, and drop-off points feed your telemetry dashboards and LMS/LXP reports.